Marle's Techniques And Spells
Single Techs (Magic spells depicted with *)
Magic | Tech Points Needed | MP Used | Where can be used | What it does |
Aura | 10 | 1 | Anywhere | Restores some HP for an ally |
Provoke | 50 (After Aura) | 1 | Battle | Casts chaos spell on an enemy |
Ice | Learned at the End of Time | 2 | Battle | Attacks one enemy |
Cure | 160 (After Ice) | 2 | Anywhere | Restores more HP for an ally |
Haste | 250 (After Cure) | 6 | In Battle | Cuts ally's wait time in half |
Ice 2 | 390 (After Haste) | 8 | In Battle | Attacks all enemies |
Cure 2 | 600 (After Ice 2) | 5 | Anywhere | Restores all HP for an ally |
Life 2 | 850 (After Cure 2) | 15 | In Battle | Auto Reanimates one ally (all HP) |
Dual Techs
Magic | With Who | Spells Needed | MP Used | What it does |
Aura Whirl | w/ Crono | Aura, Cyclone | Crono 2 + Marle 1 | Restores some HP for all allies |
Ice Sword | w/ Crono | Ice, Spincut | Crono 4 + Marle 2 | Attacks one enemy |
Ice Sword2 | w/ Crono | Ice 2, Confuse | Crono 8 + Marle 12 | Attacks a group of enemies |
Aura Beam | w/ Robo | Aura, Cure Beam | Robo 2 + Marle 1 | Restores some HP for all allies |
Ice Tackle | w/ Robo | Ice, Robo Tackle | Robo 4 + Marle 2 | Attacks one enemy |
Cure Touch | w/ Robo | Cure 2, Heal Beam | Robo 3 + Marle 5 | Restores all HP for the party |
Antipode | w/ Lucca | Ice, Fire | Lucca 2 + Marle 2 | Attacks one enemy |
Antipode 2 | w/ Lucca | Ice 2, Fire 2 | Lucca 8 + Marle 8 | Attacks a group of enemies |
Antipode 3 | w/ Lucca | Ice 2, Flare | Lucca 20 + Marle 8 | Attacks all enemies |
Twin Charm | w/ Ayla | Provoke, Charm | Ayla 4 + Marle 1 | Steals from an enemy |
Ice Toss | w/ Ayla | Ice, Rock Throw | Ayla 4 + Marle 2 | Attacks one enemy |
Cube Toss | w/ Ayla | Ice 2, Rock Throw | Ayla 4 + Marle 8 | Attacks a group of enemies |
Ice Water | w/ Frog | Ice, Water | Frog 2 + Marle 2 | Attacks all enemies |
Glacier | w/ Frog | Ice 2, Water 2 | Frog 8 + Marle 8 | Attacks a group of enemies |
Double Cure | w/ Frog | Cure 2, Cure 2 | Frog 5 + Marle 5 | Restores all HP for the party |
Triple Techs
Magic | With who | Spells needed | MP used | What it does | Rock needed |
Arc Impulse | w/ Crono & Frog | Spincut, Ice 2, Leap Lash | Crono 4 + Frog 4 + Marle 8 | Attacks one enemy | No |
Dark Eternal | w/ Lucca & Magus | Ice 2, Fire 2, Dark Matter | Magus 20 + Lucca 8 + Marle 8 | Attacks all enemies | Yes (Black) |
Delta Force | w/ Crono & Lucca | Ice 2, Fire 2, Lightning 2 | Crono 8 + Marle 8 + Lucca 8 | Attacks all enemies | No |
Final Kick | w/ Ayla & Crono | Lightning 2, Ice 2, Triple Kick | Crono 8 + Marle 8 + Ayla 20 | Attacks one enemy | No |
Grand Dream | w/ Frog & Robo | Life 2, Frog Squash, Heal Beam | Marle 15 + Frog 15 + Robo 3 | Attacks all enemies. The lower Frog's HP is, there is more damage. Powered up Masamune is required for this tech. | Yes (Gold) |
Lifeline | w/ Robo & Crono | Cyclone, Laser Spin, Life 2 | Marle 15 + Crono 2 + Robo 3 | Autoreanimates once if you fall in battle | No |
Poyozo Dance | w/ Lucca & Ayla | Provoke, Hypno Wave, Tail Spin | Marle 1 + Lucca 1 + Ayla 10 | Attacks all enemies. Casts chaos on all enemies | Yes (White) |
Marle's Info
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