Male Geomancer Geomancer Female Geomancer

Geomancer

Equipment

Weapons: Sword, Axe
Shield?: Yes
Helmet: Hat
Armor Type: Clothes, Robe

Baseline Stats

Move

Jump

Speed

Class-Evade

JP Needed To Master

4

3

8

10%

2870

Elemental

Name

Description (Terrain Effective On/Type)

Condition Added

Range

Effect

Vertical

MP

Speed

Jp

Useful?

Pitfall

Natural Surface, Road, Wasteland

Don't Move

5

2

0

0

Immediate

150

Sometimes

Water Ball

Lake, River, Sea, Waterfall, Waterway - Water Elemental

Frog

5

2

0

0

Immediate

150

Sometimes

Hell Ivy

Grassland, Ivy, Thicket, Water Plant

Stop

5

2

0

0

Immediate

250

Sometimes

Carve Model

Gravel, Mud Wall, Stone Floor, Stone Wall, Tombstone

Petrify

5

2

0

0

Immediate

250

Sometimes

Local Quake

Lava Rocks, Rocky Cliff - Earth Elemental

Confusion

5

2

0

0

Immediate

150

Sometimes

Kamaitachi

Book, Brick, Bridge, Coffin, Furniture, Iron Plate, Moss , Tree - Wind Elemental

Don't Act

5

2

0

0

Immediate

150

Sometimes

Demon Fire

Box, Deck, Stairs, Rug, Wooden Floor - Fire Elemental

Sleep

5

2

0

0

Immediate

150

Sometimes

Quicksand

Marsh, Poisoned Marsh, Swamp - Water Elemental

Death Sentence

5

2

0

0

Immediate

150

Sometimes

Sand Storm

Salt, Sand Area, Stalactite - Wind Elemental

Darkness

5

2

0

0

Immediate

150

Sometimes

Blizzard

Ice, Snow - Ice Elemental

Silence

5

2

0

0

Immediate

150

Sometimes

Gusty Wind

Chimney, Roof, Sky - Wind Elemental

Slow

5

2

0

0

Immediate

150

Sometimes

Lava Ball

Lava, Machinery - Fire Elemental

Death

5

2

0

0

Immediate

150

Sometimes

As you can see, I made this section different from the other skill sections because of the unique magic the Geomancer can use, as it is only effective on certain terrain and can cause a nasty status condition. All of the Geomancer's skills are sometimes useful because the ability to use them depends on the terrain you are standing on when you use them. If you are not standing on the appropriate terrain to use it, an elemental skill will be useless. (ex-Water Ball in a castle)

Reaction Abilities

Name

Description

Trigger

JP

Useful?

Counter Flood

Character counters a physical attack by using an appropriate geomancy effect

Physical Attack, Geomancy

300

In the early stages of the game

Support Abilities

Name

Description

JP

Useful?

Attack Up

Your character's physical attacks do more damage

400

Sometimes

Movement Abilities

Name

Description

JP

Useful?

Any Ground

Characters can walk over any terrain easily

220

Not really

Move on Lava

Allows a character to walk and move on lava and volcanic areas.

150

A waste, because it only works on one battlefield

.

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