Ninja
Equipment
Weapon: Knife, Ninja Sword, Hammer (Note - Ninjas carry 2 weapons
for double damage!)
Shield?: No
Helmet: Hat
Armor Type: Clothes
Move |
Jump |
Speed |
Class-Evade |
JP Needed To Master |
4 |
4 |
10 |
30% |
3760 |
Name |
Description |
Range |
Effect |
MP |
Speed |
Jp |
Useful? |
Shuriken |
Allows your character to throw a Shuriken at a target to do damage. |
5 |
1 |
0 |
Immediate |
50 |
Yes |
Ball |
Allows your character to throw a Ball at a target to do damage. |
5 |
1 |
0 |
Immediate |
70 |
Yes |
Knife |
Allows your character to throw a Knife at a target to do damage. |
5 |
1 |
0 |
Immediate |
100 |
Not really |
Sword |
Allows your character to throw a Sword at a target to do damage. |
5 |
1 |
0 |
Immediate |
100 |
Not really |
Hammer |
Allows your character to throw a Hammer at a target to do damage. |
5 |
1 |
0 |
Immediate |
100 |
Not really |
Katana |
Allows your character to throw a Katana at a target to do damage. |
5 |
1 |
0 |
Immediate |
100 |
Not really |
Ninja Sword |
Allows your character to throw a Ninja Sword at a target to do damage. |
5 |
1 |
0 |
Immediate |
100 |
Not really |
Axe |
Allows your character to throw an Axe at a target to do damage. |
5 |
1 |
0 |
Immediate |
120 |
Not really |
Spear |
Allows your character to throw a Spear at a target to do damage. |
5 |
1 |
0 |
Immediate |
100 |
Not really |
Stick |
Allows your character to throw a Stick at a target to do damage. |
5 |
1 |
0 |
Immediate |
100 |
Not really |
Knight Sword |
Allows your character to throw a Knight Sword at a target to do damage. |
5 |
1 |
0 |
Immediate |
100 |
NO! |
Dictionary |
Allows your character to throw a Dictionary at a target to do damage. |
5 |
1 |
0 |
Immediate |
100 |
Not really |
.
Name |
Description |
Trigger |
JP |
Useful? |
Sunken State |
After your character recieves HP damage, he/she hides by turning invisible - Adds: Invisible |
HP Damage |
900 |
Often |
Abandon |
Raises your character's evasion percentage |
Physical attacks/some magic attacks |
400 |
Sometimes |
.
Name |
Description |
JP |
Useful? |
Two Swords |
Your character can equip a weapon in each hand to double potential damage. |
900 |
Always |
.
Name |
Description |
JP |
Useful? |
Move in Water |
Your character is able to move or stop on water with no handicap |
300 |
Not really |
.
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