Male Thief Thief Female Thief

Thief

Equipment

Weapon: Knife
Shield?: No
Helmet: Hat
Armor Type: Clothes

Baseline Stats

Move

Jump

Speed

Class-Evade

JP Needed To Master

4

4

9

25%

4460

Steal

Name

Description

Range

Effect

Vertical

MP

Speed

Jp

Useful?

Gil Taking

Character steals money from the enemy

1

1

1

0

Immediate

10

Sometimes

Steal Heart

Character charms an enemy into acting on their side until damaged - Adds: Charm

3

1

N/A

0

Immediate

150

Sometimes

Steal Helmet

Character steals target's equipped helmet

1

1

1

0

Immediate

350

Against all humans

Steal Armor

Character steals target's equipped armor

1

1

1

0

Immediate

450

Against all humans

Steal Shield

Character steals target's equipped shield

1

1

1

0

Immediate

350

Against all humans

Steal Weapon

Character steals target's equipped weapon

1

1

1

0

Immediate

600

Against all humans

Steal Accessory

Character steals target's equipped accessory

1

1

1

0

Immediate

500

Against all humans

Steal Experience

Character steals experience from the enemy

1

1

1

0

Immediate

250

Rarely

Reaction Abilities

Name

Description

Trigger

JP

Useful?

Caution

Character goes into a defensive stance after recieving damage, thus halving all further damage. 

HP Damage

200

No

Gilgame Heart

Character recieves an amount of Gil from the enemy equal to the amount of HP damage incurred

HP Damage

200

No

Catch

Character can catch items thrown across the battlefield and keep them

Thrown Item

200

No

Support Abilities

Name

Description

JP

Useful?

Secret Hunt

When your character kills a monster, they can "Poach" the skin of the beast and take it to a fur shop where it can be made into an item. You can then buy the item for half of the normal price. This is the only way to get some of the rarer items in the game.

200

Always

Movement Abilities

Name

Description

JP

Useful?

Move + 2

Increases a character's Movement range by 2

520

Yes

Jump + 2

Increases a character's Jump elevation by 2

480

Sometimes

.

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