Geno

Geno

Weapons

Gold Dot Finger Shot- The game description for the Finger Shot says ‘Fingers shoot bullets'. Geno will fire a bunch of pellets at the enemy and it will make cause a splash of small stars when it hits. If you did the timed hit correctly, there a big star shaped flash will occur before the splash of small stars. This is the first weapon that Geno can equip. If you go back and talk to Gaz after Geno joins your party, Gaz will give you this for free. This is the first of gun attacks that Geno will have available to use. The Finger Shot has an attack rating of 12 and can be purchased at the Moleville Item Shop for 50 coins or you can get it for free from Gaz in the Rose Town Inn.

Gold Dot Hand Gun- The game description for the Geno's Hand Gun says ‘It packs a kick'. Geno will fire a bunch of bullets at the enemy and it will make cause a splash of small stars when it hits. If you did the timed hit correctly, there a big star shaped flash will occur before the splash of small stars. This is the second gun attack that Geno will be able to use in the game. Geno's Hand Gun has an attack rating of 24 and can be purchased at the Marrymore Inn/Shop, the Seaside Town Weapon and Armor Shop, the Sea Item Shop, and the Sunken Ship Salesman for 75 Coins.

Gold Dot Double Punch- The game description for Geno's Double Punch says ‘A handy double rocket punch'. Geno will launch two rockets at the enemy and it will make cause a splash of small stars when it hits. If you did the timed hit correctly, there a big star shaped flash will occur before the splash of small stars. This is the second punch attack that Geno will be able to use and it will be one of the easiest of his weapons to get a timed hit with. Geno's Double Punch has an attack rating of 35 and can be purchased at the Seaside Town Weapon and Armor Shop for 88 Coins.

Gold Dot Hand Cannon- The game description of Geno's Hand Cannon says ‘Shoots bullets from elbow!'. Geno will fire a bunch of large bullets (cannon shells) at the enemy and it will make cause a splash of small stars when it hits. If you did the timed hit correctly, there a big star shaped flash will occur before the splash of small stars. This is the third gun attack that Geno can use and it is the best weapon that can be purchased for him. The only weapon that he can use that is stronger than this is the Star Gun, which can be found behind one of the 6 Big Red Doors in Bowser's Keep. Geno's Hand Cannon has an attack rating of 45 and can be purchased at the Nimbus Land Item Shop for 105 Coins.

Gold Dot Star Gun- The game description of Geno's Star Gun says ‘Try shooting stars!'. Geno will fire a bunch of stars at the enemy and it will make cause a splash of small stars when it hits. If you did the timed hit correctly, there a big star shaped flash will occur before the splash of small stars. This is the fourth gun attack that Geno can receive and it is the strongest weapon that is in the game for Geno. The Star Gun has an attack rating of 57 and can be found in Bowser's Keep after completing the Gu Goomba Fighting Room, which is one of the 6 Big Red Doors there.

Timed Hits

Gold Dot Timing a Punch Attack: To perform a Timed Hit when Geno is equipped with the Double Punch or no weapon, press the A Button just before Geno punches the enemy. The attack will consist of two punches.

Gold Dot Timing a Shot Attack: Timing a Shot Attacks is very similar to timing a Punch Attack -- press the A Button just before Geno fires to cause extra damage. The weapons that use this type of attack are the Finger Shot, Hand Gun, Hand Cannon, and Star Gun.

Armor

The armor below is listed in order of weakest to strongest.

Gold Dot Mega Cape- This can be purchased at the Moleville Item Shop or the Seaside Town Weapons and Armor Shop for 22 coins. It increases Defense and Magic Defense by six points each.

Gold Dot Happy Cape- This can be purchased at the Marrymore Inn/Item Shop and the Seaside Town Weapons and Armor Shop for 38 coins. It increases Defense by 12 points and Magic Defense by six points.

Gold Dot Work Pants- These can be purchased at the Rose Town Item Shop and the Seaside Town Weapons and Armor Shop for 22 coins. They increase your Speed, Attack and Magic Defense by five points, your Attack and Magic Attack by 10 points, and your Defense by 15 points.

Gold Dot Sailor Cape- This can be purchased at the Seaside Town Weapons and Armor Shop, Sea Item Shop, and the Sunken Ship Salesman for 50 coins. It increases Defense by 18 points and Magic Defense by nine points.

Gold Dot Fuzzy Cape- This can be purchased at the Nimbus Land Item Shop for 70 coins. It increases Defense by 24 and Magic Defense by 12 points.

Gold Dot Fire Cape- This can be purchased at the Hino Mart in the Barrel Volcano and from Croco in Bowser's Keep for 90 coins. It increases Defense by 30 points and Magic Defense by 15 points.

Gold Dot Star Cape- This can be purchased from Croco in his second Bowser's Keep location for 100 coins. It increases Defense by 36 points and Magic Defense by 18 points.

Gold Dot Super Suit- Perhaps the most mysterious item in Super Mario RPG, the Super Jacket is also the hardest item to get! It will be given to you in Monstro Town if you succeed in doing 100 Super Jumps in a battle. (Use Mario's Super Jump Attack on an enemy, then press the Y Button just before hitting the opponent to hop on his head again. Do this 100 times WITHOUT falling off. Good luck!) Everyone can equip the Super Jacket. It increases Speed by 30 points, and Attack, Defense, Magic Attack, and Magic Defense by 50 points.

Gold Dot Lazy Shell- The Lazy Shell Armor can be found in the clouds after giving the Gardener in Rose Town the Seed and Fertilizer. Climb the vine the Gardener grows to locate the Treasure Box with the Lazy Shell Armor. The Lazy Shell Armor can be equipped by everyone, but it's a trade-off -- you lose speed and attack power for superior defensive strength. It reduces Speed, Attack and Magic Attack by 50 points each, but increases Defense and Magic Defense by a whopping 127 points each.

Special Attacks

Gold Dot Geno Beam- The Geno Beam is the Special Attack that Geno Starts the game with. Hold the Y Button until three stars appear in the lower-right corner of the screen, then let go to shoot. The Geno Beam uses three Flower Points and has a Magic Power rating of 40.

Gold Dot Geno Boost- Geno can use the Geno Boost on any party member to bring that character's Attack Power up. The increase in Attack Power only lasts during the battle; once the battle ends, the character's Attack Power will return to normal. For the highest power-up, push the Y Button just before the boost ends. Geno Boost uses four Flower Points and Geno will learns it at Level 8.

Gold Dot Geno Whirl- When using the Geno Whirl Special Attack, press the Y Button prior to contact for a critical hit. Geno Whirl uses eight Flower Points and has a Magic Power rating of 45. Geno learns Geno Whirl at Level 11.

Gold Dot Geno Blast- The Geno Blast hits all the enemies on the screen. Like the Geno Beam, you can power the Geno Blast up by holding the Y Button until three stars appear on the screen. Geno learns this Special Attack at Level 14. Geno Blast uses three Flower Points, and has a Magic Power rating of 50.

Gold Dot Geno Flash- The Geno Flash is a stronger version of the Geno Blast. It uses 16 Flower Points, has a Magic Power rating of 60 and is learned at Level 17.

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This information is from the Nintendo Homepage.


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