A New Threat: New Character Statistics- Zeal

ORIGIN: Zeal was the queen of the enlightened ones until their downfall from Lavos. She has held a grudge against Lavos ever since. When she found that another of his race was threatening her time, she worked up her magic to its most powerful. She would get revenge. She found Lavam with his shell destroyed. She also found the corpses of the team. (see The Final Battle Part 2) She revived the team and they fought Lavam together.

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ITEMS- she starts out with

Ultima Mace

Prism Top

Zodiac Cape

Power Seal

WEAPON- Ultima Mace

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MAGIC- All

SKILL TO LEARN- None (she joins during the last battle)

TECHS (Magic spells depicted with *)

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-*Luminaire

TECH POINTS NEEDED TO LEARN: None (she starts with it)

MP COST: 20

WHERE IT CAN BE USED: In battle

WHAT IT DOES: Ultimate lightning attack

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-*Freeze

TECH POINTS NEEDED TO LEARN: None (she starts with it)

MP COST: 20

WHERE IT CAN BE USED: In battle

WHAT IT DOES: Ultimate ice attack

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-*Flare

TECH POINTS NEEDED TO LEARN: None (she starts with it)

MP COST: 20

WHERE IT CAN BE USED: In battle

WHAT IT DOES: Ultimate fire attack

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-*Flood

TECH POINTS NEEDED TO LEARN: None (she starts with it)

MP COST: 20

WHERE IT CAN BE USED: In battle

WHAT IT DOES: Ultimate water attack

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-*Dark Matter

TECH POINTS NEEDED TO LEARN: None (she starts with it)

MP COST: 20

WHERE IT CAN BE USED: In battle

WHAT IT DOES: Ultimate shadow attack

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-*Volcano

TECH POINTS NEEDED TO LEARN: None (she starts with it)

MP COST: 20

WHERE IT CAN BE USED: In battle

WHAT IT DOES: Ultimate earth attack

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-*Typhoon

TECH POINTS NEEDED TO LEARN: None (she starts with it)

MP COST: 20

WHERE IT CAN BE USED: In battle

WHAT IT DOES: Ultimate wind attack

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-*Ultima Attack

TECH POINTS NEEDED TO LEARN: None (she starts with it)

MP COST: 30

WHERE IT CAN BE USED: In battle

WHAT IT DOES: Ultimate magic attack

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-*Full Cure

TECH POINTS NEEDED TO LEARN: None (she starts with it)

MP COST: 15

WHERE IT CAN BE USED: In battle

WHAT IT DOES: Heals everybody fully

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-*Gate to the Realm

TECH POINTS NEEDED TO LEARN: None (she starts with it)

MP COST: 30

WHERE IT CAN BE USED: In battle

WHAT IT DOES: Opens the gate to the realm

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DOUBLE TECHS- NONE (joins at the last fight)

TRIPLE TECHS- NONE (joins at the last fight)

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